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Hello everyone!

Work on DOR is still undergoing slowly but steadily and lots of stuff have been developed since the beginning of this year. So keep reading, as most of them are major ones!

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IMO, one of the original game key features was animated unit portrait. Despite being “just-a-visual-effect” thing, it conveyed what unit experiences and its emotional condition really well, making unit feel “alive” and thus important to player. I remember how I pushed that strength boost button like a crazy and shout together with my outnumbered and doomed infantry “To To the DEATH!!!. Ah, what a great memories, that were intense moments indeed!

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