HUD was enhanced with mini-banners which pop up when units leave the screen
Added unit banner. Movement were enhanced with beacons and unit makes reform maneuver on-the-go now.
Last update includes in-game cursor and some HUD elements:
Also, the project was migrated to latest UE 4.16 version
The May was very fruitful for DOReborn project. Unit pathfinding is probably the biggest feature added this month. Along with improved movement it takes into account all walkable terrain on the level now.
The level got deployment zone which does not affect game yet. Also, some basic HUD elements and unit commands were implemented.
Last but not least is implementation of unit charge maneuver
There are still some minor bugs here and there but with such almighty developer as devast3d they are doomed to be fixed