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zeroed [13:32]
This should be more like what you're looking for - will extract sprites to 32 bit PNG with transparency.
evgen
[13:33]
@zeroed thanks will check it tonight
evgen
[13:39]
I still think that there is also some kind of "know how" settings in UE as I tried to import same screenshoted image in different formats and got different results
evgen
[16:52]
@zeroed doesn't launch at my laptop will try later at home PC
darkomen [17:03]
uploaded and commented on this image: Screenshot 2017-04-14 15.00.45.png
1 Comment
ExtractSPR.exe can launch by CMD to start program but does appear to only extract 16colour .tga as usual though, as was expecting 32bit .png
illidan [18:40]
try drag and sprite at extractspr.exe :slightly_smiling_face:
[18:41]
drag and drop :slightly_smiling_face:
zeroed [18:53]
You need to type "extractspr grucav.spr" for example
[18:55]
The command line parsing isnt super robust, but you can use wildcards as well.
illidan [19:00]
strange for me the command line doesn't work but the drag and drop work fine and decompile the sprite at egual number of picture as frame in sprtie reader
zeroed [19:04]
Ok, try putting the full path in - cant remember if I tested without
illidan [19:09]
uploaded this image: Nouvelle image bitmap.bmp
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zeroed [19:15]
Try the full path e.g. C:\program files\...
illidan [19:20]
uploaded this image: 22.bmp
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devast3d [20:30]
Lovely dotnet exceptions:heart:
illidan [21:25]
@zeroed my bad it is working I wasn't putting the full path in :slightly_smiling_face:
darkomen [00:38]
E:\>extractspr E:\GRUINF.spr I see what zeroed means now as works fine, thanks
Image Added