Warhammer: Dark Omen REBORN (remake)



Our project goals

  • core gameplay prototyping (for more details see Design Document)

  • adaptation of Dark Omen assets to UE4
  • demo of the first level 
  • Dark Omen spiritual successor game in Warhammer (or other) fantasy universe 




Recently updated


Tools that we use for the project

  • Unreal Engine 4
  • GitHub for the project versioning and revision control
  • to-do list and some JIRA for tasks management
  • Google drive for files keeping and sharing
  • Slack for communication
  • Confluence as wiki

Our team

programming - Devast3d

design - Devast3d, EvgenS

documentation keeping and PR - EvgenS

testing - Devast3d, EvgenS

other contributors - Olly, Illidan, Mikademus, Zeroed, DMJC, Cuthalion,  Aqrit

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Disclaimer: all arts illustrated in this space do not belong to the space owner and are used for visualization and inspiration purposes only.

All arts rights belong to their owners.