The Wheel maneuver is a turn performed by pivoting unit around one of its front Formation corners when it moves.
When performing a wheel, the leading edge of the formation moves forward, pivoting round one of the front corners. The unit swings round like hand of a clock and completes the maneuver facing a different direction.
A cavalry unit making 3 wheels to move round a wood
Wheel in DO
unit uses Wheel maneuver when and if required turn angle does not exceed 90 degrees (pls, see video). Otherwise unit uses Reform maneuver.
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Pls. see diagram which illustartes Wheel and Reform zones.
The 90 degrees turn angle is measured from 1st unit rank.
If player clicks in yellow zone (0 - 180 degrees) - unit wheels.
If player clicks in green zone (181 - 359 degrees) - unit reforms
Wheel maneuver speed affected by unit:-
- Movement characteristic
- models number (the larger unit the bigger the turn radius)
doesn't affected by:-
- Initiative characteristic
- formation type (not 100% sure)
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It was noticed that if unit wheels and has to change its Formation it will stop moving until formation is changed and then continue its wheel maneuver (please, see video at 3:51)
demonstration of never-ending circling bug during unit wheel maneuver and formation change with +, - keys
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