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Warhammer: Dark Omen REBORN (remake)
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Game Design Document
Game Design Document
EvgenS
Owned by
EvgenS
Last updated:
Jan 12, 2018
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Content
Gameplay
Core Loop
Design Pillars
Gameplay and UI navigation diagrams
Functional specification
Army
Unit (Regiment)
Formation
Arcs and line of sight
Movement and maneuvers
Wheel
Reform
Charge
Retreat
Spacing and collision
Psychological states
Steady
Fleeing
Routing
Leadership test
Regroup (Rally)
Special abilities
Fear
Terror
Magic resistance
Regeneration
Model (Soldier) and its characteristics
Combat mechanic
Melee
Models allocation in melee
Death animation
Round score calculation
Ranged
Magic
Campaign
Battlefield
Terrain
Furn
Game content
Troops
Allies unit roster
Treeman
Ogres
Greenskins unit roster
Giant Scorpion
Gigantic Spider
Troll
Undead unit roster
Wraith
Equipment
Weapons
Armor
Magic Items
Game Entities
Items
Consumables (entity)
Armor (entity)
Weapon (entity)
Army (entity)
Unit (entity)
Model (entity)
Battlefield (entity)
Tile
Related content
Info icon
Collapse
Gameplay
Gameplay
Warhammer: Dark Omen REBORN (remake)
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Google Drive storage
Google Drive storage
Warhammer: Dark Omen REBORN (remake)
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Design Pillars
Design Pillars
Warhammer: Dark Omen REBORN (remake)
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New site and storage for DOR
Warhammer: Dark Omen REBORN (remake)
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Core Loop
Core Loop
Warhammer: Dark Omen REBORN (remake)
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Unit (entity)
Unit (entity)
Warhammer: Dark Omen REBORN (remake)
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