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A unit can move only in direction of its forward arc. Unit can change movement direction only by performing one of the following maneuvers:
There are two more maneuvers used to get into or break off combat:
While unit moves, individual models can’t leave their ranks and try to move as one entity by keeping unit formation.
The only exception is Retreat maneuver. When unit starts to flee from enemy its models continue to move together but as a mob in chaotic fashion to simulate turmoil and panic.
Movement in DO
Unit movement speed or real speed(RS) affected by unit:
- Movement characteristic
- Initiative characteristic
doesn't affected by:
- models number
- formation type
In-game tests clearly shown that Leader M and I values doesn't affect unit RS
Wheel and Reform maneuvers in DO and SOTHR
RS formula depends on unit's M and Ini characteristics as well as some modifier which transforms Movement tabletop values to Dark Omen ones.
For instance, unit RS = (M + I)*x
Where:
RS - unit real speed
M - unit Movement
I - unit Initiative
x - modifier
DO precise formula of unit real speed (RS) is unknown at the moment.