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Name

Description

Type

ModelsNumCurr

Current number of models in unit

int

ModelsNumMax

Maximum number of models

int

RanksNum

Number of ranks (length)

int

FilesNum

Number of files (width)

int

FormationType

Standard, Horde (8th ed)

FormationTypes

MoveSpeed

Movement speed in m/s

float

reformSpeed

 

float

ChargeSpeed

 

float

ChargeRange

In meters

float

AccelDecel

Acceleration and Deceleration time in sec

float

MoraleStatus

Morale status (steady, broken)

bool

Level

Unit level based on experience points

int

GoldValue

 

int

SpecialAbility

Like Troll fire weakness and magic resistance

SpecialAbilities




Functionality

  • Can be recruited to army

  • Can be permanently destroyed (models after battle = 0)

  • Can leave army (scripted behavior of temporary units)

  • Can have bonuses/penalties based on terrain

  • Can be replenished with new models

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