Name | Description | Type |
---|---|---|
ModelsNumCurr | Current number of models in unit | int |
ModelsNumMax | Maximum number of models | int |
RanksNum | Number of ranks (length) | int |
FilesNum | Number of files (width) | int |
FormationType | Standard, Horde | FormationTypes |
MoveSpeed | Movement speed in m/s | float |
reformSpeed |
| float |
ChargeSpeed |
| float |
ChargeRange | In meters | float |
AccelDecel | Acceleration and Deceleration time in sec | float |
MoraleStatus | Morale status (steady, broken) | bool |
Level | Unit level based on experience points | int |
GoldValue |
| int |
SpecialAbility | Like Troll fire weakness and magic resistance | SpecialAbilities |
Functionality
Can be recruited to army
Can be permanently destroyed (models after battle = 0)
Can leave army (scripted behavior of temporary units)
Can have bonuses/penalties based on terrain
Can be replenished with new models