Model (entity)
Name | Description | Type |
---|---|---|
CharProfile | 9 characteristics profile values | int |
ModelType | infantry, cavalry, chariot, monster, etc. | ModelsType |
UnitLeader | Leader of unit? Can’t be killed if there is models in unit left | bool |
Status | Dead or alive | bool |
BaseWidthX | Width of a model base | float |
BaseLengthY | Length of a model base | float |
MeleeWpnMund | Mundane melee weapon | MeleeWpnType |
RangedWpnMund | Mundane ranged weapon | RangedWpnType |
RangedFireRate | Reload speed of ranged unit | float |
ModelSize | Normal, Large |
|
ArmorType | Type of armor e.g. light, heavy, troll (resistance to magic), ethereal(wraith has it) | ArmorsType |
MaxArmor | Maximum allowed armor |
|
ShieldMund | Mundane shield | ShieldType |
ModelImage | Model sprite |
|
HeadImage | 3d head of unit leader |
|
WizardType | Magic school gives different spells |
|
ModelCost | Cost to recruit model | int |
MountType | Horse, Board, monster (?) | MountTypes |
Functionality
Can be permanently killed
Can be thrown away (death animation) or killed softly :)