/
Regroup (Rally)
Regroup (Rally)
A fleeing unit may regroup by making successful Leadership test.
There are 2 types of Ld test for rally :
- automatic - that occurs once at the end(?) of each melee combat round (every 24 sec)
- event-based - that occurs in case of activation of ability or magic spell, e.g. Horn of Urgok
Automatic Ld test for rally is prevented(canceled) for one melee round by the following events:
- fleeing unit is close to enemies (x meters away from the enemy)
- fleeing unit was hit by melee/ranged attack/spell during this round (even if landed hit fails to wound a fleeing unit)
- ...
Event-based Ld test for rally can't be cancelled! Even if a unit is taking damage at this very moment it still gets a steady state by successfully passing Ld test for rally.
A unit may pass unlimited number of event-based Ld tests for rally during the round and only a single automatic one.
Regroup Ld test formula is the same as for any other tests
if unit Ld >= randbetween (1,12) - test passed
else - test failed
Related content
Routing
More like this
Leadership test
Leadership test
More like this
Retreat
More like this
Fleeing
More like this
Psychological states
Psychological states
More like this
Steady
More like this